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Old Oct 26, 2006, 10:16 PM // 22:16   #21
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/Signed
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Old Oct 26, 2006, 10:25 PM // 22:25   #22
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I jsut monked 9 gvg games (8/9 wins ) , i have no idea what your all talking about, my camera is the same as usual....
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Old Oct 27, 2006, 07:35 AM // 07:35   #23
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So, any news on this one?
The super-sensitivity of walking cancelling skills seems to be fixed.

Why is our camera-angle forced to watch the target we cast upon?
Highly annoying for monks that want to kite, cast, kite.
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Old Oct 27, 2006, 07:52 AM // 07:52   #24
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Agreed, make it optional at the very least, I almost got motionsickness in vizunai square last night...
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Old Oct 27, 2006, 07:55 AM // 07:55   #25
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/signed for toggle or get rid of it.
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Old Oct 27, 2006, 12:29 PM // 12:29   #26
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/signed
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Old Oct 27, 2006, 12:41 PM // 12:41   #27
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good thing you can turn it off, when i play on my healer my screen spins all over the place...also having the skills super sensitive to movement doesnt help either
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Old Oct 27, 2006, 12:50 PM // 12:50   #28
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/signed

and put option for numbers too...scale those spaz numbers DOWN, reminds me of bubble gum commercials - dont ask
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Old Oct 27, 2006, 01:18 PM // 13:18   #29
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<- Please!
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Old Oct 27, 2006, 02:36 PM // 14:36   #30
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I agree it is most annoying. Please, please, please fix it, or toggle it, or something.
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Old Oct 27, 2006, 02:45 PM // 14:45   #31
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I can't even imagine trying to monk with this "new" camera - I was playing a Rit and was having a hard enough time while casting Vengeful Weapon every now and than. Definitely needs to be an option to turn it off.
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Old Oct 27, 2006, 09:41 PM // 21:41   #32
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I was playing last night. Boy it was crazy doing chests run when the camera likes to do 360 or stay in one direction. I was actually getting dizzy.
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Old Oct 30, 2006, 08:55 AM // 08:55   #33
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Alex or Gaile, I hope you can give some info on this. It's like being in a rollercoaster when I play monk now.

LEFT SWOOSH
now...RIGHT SWOOSH and LEFT AGAIN!

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Old Oct 30, 2006, 02:27 PM // 14:27   #34
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Since Nightfall went live my camera doesn't spin to focus on the target. I have to manually position/aim my camera more now. (which I don't really mind) I'm just not sure if this is a bug or just changes to how the camera option works.
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Old Oct 30, 2006, 02:59 PM // 14:59   #35
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/signed emphatically!

Not sure what the reasoning was behind this change but it really needs to be removed or have a toggle. Its added a huge amount of frustration to monking in particular.
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Old Oct 30, 2006, 03:15 PM // 15:15   #36
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The camera is frakked. Unhappy as I am with the October 25th update and certain aspects of that, the camera change makes the game particularly unpleasant to play and I havent played since the update. I am not 100% sure if I intend to either until the camera is fixed, having passed on Nightfall thus far.

Here's the problem for me at least, typically monking quite a bit:

Casting a heal every 3-10 seconds depending on the build and the situation means the camera spins absolutely non stop. Annoying as hell and I cannot maintain any sense of bearing. This is compounded by two more subtle but equally insidious movement problems: one being A and D oversensitivity as I try to turn to correct this forced view change and the other being the newly implemented movement oversensitivity during casting. The result is a constantly spinning screen, overcompensation as I try to figure out where I am and interrupting myself to add insult to injury. One of the the most frustrating gaming experiences I can remember in quite some time. I dont even want to log on to play really. I have just been checking every so often to see if these things are fixed yet.

Please fix the camera spinning and the movement issue so we could at least try to play with the rest of the changes from that awful update.
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Old Oct 30, 2006, 05:58 PM // 17:58   #37
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/signed

Gaile/Alex is there a fix/toggle planned for this yet?
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Old Oct 30, 2006, 08:11 PM // 20:11   #38
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/signed
It's just too much. An option is pretty much required.
It's not that much of problem on damage dealing classes but it turns into a constant rollercoaster on a monk. Yes, it is that bad. The camera engages into a constant spinning around, sometimes leaving you totally desoriented after you had to heal a few allies. Not to mention it spinning into positions that give you the worst overview of the battle.
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Old Oct 30, 2006, 08:20 PM // 20:20   #39
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I've also noticed this while trying to take screenshots. I love taking screenshots, and typically what I do is set the camera in front of the character so I can see their face, then turn around to see how the light looks at different angles. If I move at all, the camera pops right back around to the back.

I almost fear taking my monk out from what people are saying. :P The behavior is a bit frustrating.

-Kelli
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Old Oct 30, 2006, 08:26 PM // 20:26   #40
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How did A-Net got the idead of changing the camera angle and sensitivity in the first place. I don't remember there is a posting on "OMG please change camera angle" long ago.
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