Oct 26, 2006, 10:16 PM // 22:16
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#21
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Ascalonian Squire
Join Date: Sep 2006
Guild: League of Arrows [LA]
Profession: R/
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/Signed
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Oct 26, 2006, 10:25 PM // 22:25
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#22
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Wilds Pathfinder
Join Date: Dec 2005
Guild: [Rage]
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I jsut monked 9 gvg games (8/9 wins ) , i have no idea what your all talking about, my camera is the same as usual....
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Oct 27, 2006, 07:35 AM // 07:35
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#23
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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So, any news on this one?
The super-sensitivity of walking cancelling skills seems to be fixed.
Why is our camera-angle forced to watch the target we cast upon?
Highly annoying for monks that want to kite, cast, kite.
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Oct 27, 2006, 07:52 AM // 07:52
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#24
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Ascalonian Squire
Join Date: Aug 2006
Guild: LiFe
Profession: W/N
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Agreed, make it optional at the very least, I almost got motionsickness in vizunai square last night...
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Oct 27, 2006, 07:55 AM // 07:55
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#25
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Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
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/signed for toggle or get rid of it.
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Oct 27, 2006, 12:29 PM // 12:29
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#26
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Frost Gate Guardian
Join Date: Apr 2006
Location: Earth
Profession: Mo/Me
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/signed
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Oct 27, 2006, 12:41 PM // 12:41
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#27
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Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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good thing you can turn it off, when i play on my healer my screen spins all over the place...also having the skills super sensitive to movement doesnt help either
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Oct 27, 2006, 12:50 PM // 12:50
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#28
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Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
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/signed
and put option for numbers too...scale those spaz numbers DOWN, reminds me of bubble gum commercials - dont ask
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Oct 27, 2006, 01:18 PM // 13:18
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#29
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Jungle Guide
Join Date: May 2005
Location: Germany
Guild: Servants of Fortuna
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<- Please!
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Oct 27, 2006, 02:36 PM // 14:36
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#30
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Academy Page
Join Date: Mar 2006
Guild: House of Moon
Profession: R/Rt
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I agree it is most annoying. Please, please, please fix it, or toggle it, or something.
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Oct 27, 2006, 02:45 PM // 14:45
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#31
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Gryffindor
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I can't even imagine trying to monk with this "new" camera - I was playing a Rit and was having a hard enough time while casting Vengeful Weapon every now and than. Definitely needs to be an option to turn it off.
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Oct 27, 2006, 09:41 PM // 21:41
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#32
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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I was playing last night. Boy it was crazy doing chests run when the camera likes to do 360 or stay in one direction. I was actually getting dizzy.
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Oct 30, 2006, 08:55 AM // 08:55
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#33
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Alex or Gaile, I hope you can give some info on this. It's like being in a rollercoaster when I play monk now.
LEFT SWOOSH
now...RIGHT SWOOSH and LEFT AGAIN!
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Oct 30, 2006, 02:27 PM // 14:27
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#34
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Wilds Pathfinder
Join Date: May 2006
Guild: Hooded Reavers of Eternal Life(Ankh)
Profession: R/
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Since Nightfall went live my camera doesn't spin to focus on the target. I have to manually position/aim my camera more now. (which I don't really mind) I'm just not sure if this is a bug or just changes to how the camera option works.
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Oct 30, 2006, 02:59 PM // 14:59
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#35
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Prodigy Exiles (PE)
Profession: Mo/E
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/signed emphatically!
Not sure what the reasoning was behind this change but it really needs to be removed or have a toggle. Its added a huge amount of frustration to monking in particular.
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Oct 30, 2006, 03:15 PM // 15:15
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#36
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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The camera is frakked. Unhappy as I am with the October 25th update and certain aspects of that, the camera change makes the game particularly unpleasant to play and I havent played since the update. I am not 100% sure if I intend to either until the camera is fixed, having passed on Nightfall thus far.
Here's the problem for me at least, typically monking quite a bit:
Casting a heal every 3-10 seconds depending on the build and the situation means the camera spins absolutely non stop. Annoying as hell and I cannot maintain any sense of bearing. This is compounded by two more subtle but equally insidious movement problems: one being A and D oversensitivity as I try to turn to correct this forced view change and the other being the newly implemented movement oversensitivity during casting. The result is a constantly spinning screen, overcompensation as I try to figure out where I am and interrupting myself to add insult to injury. One of the the most frustrating gaming experiences I can remember in quite some time. I dont even want to log on to play really. I have just been checking every so often to see if these things are fixed yet.
Please fix the camera spinning and the movement issue so we could at least try to play with the rest of the changes from that awful update.
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Oct 30, 2006, 05:58 PM // 17:58
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#37
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Pre-Searing Cadet
Join Date: Jun 2005
Guild: Imperial Fist
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/signed
Gaile/Alex is there a fix/toggle planned for this yet?
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Oct 30, 2006, 08:11 PM // 20:11
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#38
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Jungle Guide
Join Date: Jun 2006
Profession: W/N
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/signed
It's just too much. An option is pretty much required.
It's not that much of problem on damage dealing classes but it turns into a constant rollercoaster on a monk. Yes, it is that bad. The camera engages into a constant spinning around, sometimes leaving you totally desoriented after you had to heal a few allies. Not to mention it spinning into positions that give you the worst overview of the battle.
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Oct 30, 2006, 08:20 PM // 20:20
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#39
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Wilds Pathfinder
Join Date: Mar 2006
Location: Near Seattle, WA
Guild: Talionis De Cineris [EXUR]
Profession: N/Me
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I've also noticed this while trying to take screenshots. I love taking screenshots, and typically what I do is set the camera in front of the character so I can see their face, then turn around to see how the light looks at different angles. If I move at all, the camera pops right back around to the back.
I almost fear taking my monk out from what people are saying. :P The behavior is a bit frustrating.
-Kelli
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Oct 30, 2006, 08:26 PM // 20:26
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#40
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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How did A-Net got the idead of changing the camera angle and sensitivity in the first place. I don't remember there is a posting on "OMG please change camera angle" long ago.
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